The Great Empire Buildings
Civil Buildings

Building Description: Produces Wood
Building Levels: Level 1- Level 11
Building Production: 8-58 Per hour
Building Points : 1- 37

Building Description: Produces Stone
Building Levels: Level 1- Level 11
Building Production: 5-68 Per hour
Building Points : 1- 39

Building Description: Produces Food
Building Levels: Level 1- Level 10
Building Production: 16-88 Per hour
Building Points : 1- 34

Building Description: Increases Population and therefore tax revenue
Building Levels: Level 1- Level 12
Public Order: (-10) To (-85)
Population: (+10) To (+85)
Building Points : 1- 73

Building Description: Unlocks an additional construction slot in current castle
Building Levels: Level 1 & Level 2
Building Type: Rubies
Building Points : 9 & 26

Building Description: Increases the population without significantly disturbing public order
Building Levels: Level 1- Level 12
Public Order: (-10) To (-85)
Population: (+20) To (+115)
Building Type: Rubies
Building Points : 1- 218

Building Description: Reduces the resources required for constructing and upgrading buildings in the current castle
Building Levels: Level 1- Level 5
Resource Reduction : 5% - 25%
Building Type: Rubies
Building Points : 14- 266
Building Name: Construction Yard
Building Description: Activates build items in the current castle
Building Points : 2

Building Description: Increases the productivity of all woodcutters within the castle
Building Levels: Level 1- Level 3
Productivity : (+10%) To (+30%)
Building Points : 4-36

Building Description: Increases the productivity of all stone quarries within the castle
Building Levels: Level 1- Level 3
Productivity : (+10%) To (+30%)
Building Points : 4-44

Building Description: Increases the productivity of all farmhouses within the castle
Building Levels: Level 1- Level 3
Productivity : (+10%) To (+30%)
Building Points : 4-47

Building Description: Reduces food consumption of all the soldiers stationed in the castle
Building Levels: Level 1- Level 8
Food Consumption : (-10%) To (-40%)
Building Type: Rubies (Above Level 2)
Building Points : 8-180

Building Description: Increases Storage Capacity
Building Levels: Level 1- Level 7
Storage Capacity: 1,700 - 80,000
Building Points : 2-49

Building Description: Makes market borrows available for transporting resources and allows trade with other castle lords.
Building Levels: Level 1- Level 7
Market Barrows: 5-55
Building Points : 2-71

Building Description: Increases food production at the cost of resource production
Building Levels: Level 1- Level 3
Ratio of wood and stone to food production: 4:1 - 3:1
Building Type: Rubies (Above Level 1)
Building Points : 33-267
Military Buildings
Building Description: Grants a bonus on glory points earned during battles in the kingdom
Building Levels: Level 1- Level 100
Glory Points: 5%-400%
Building Type: Rubies
Building Points : 50-248

Building Description: Grants a permanent bonus on all experience points earned.
Building Levels: Level 1- Level 100
Experience Points: 10%-400%
Building Type: Rubies
Building Points : 5-104

Building Name: Guardhouse
Building Description: Increases the number of city guards in the castle
Building Levels: Level 1- Level 4
City Guards: 5-20
Building Points : 2-39

Building Description: Protects some of your resources from being plundered by enemies
Building Levels: Level 1- Level 3
Secure Storage: 750 - 2,100
Building Points : 2-16

Building Description: Protects Units from enemy attacks
Building Levels: Level 1- Level 5
Unit Capacity: 20 - 500
Building Type: Rubies (Above Level 2)
Building Points : 2-120

Building Description: Reduces damage from fire during looting and sabotage
Building Levels: Level 1- Level 4
Damage Reduction: (10%) To (40%)
Building Type: Rubies
Building Points : 14-173

Building Description: Alerts you earlier and more accurately of attacking armies
Building Levels: Level 1- Level 5
Extend field of vision: (20%) To (100%)
Building Type: Rubies
Building Points : 10-54

Building Description: Allows wounded soldiers to be healed after battle
Building Levels: Level 1- Level 10
Space for wounded units: 20-600
Building Type: Rubies
Building Points : 3-255

Building Description: Increases the number of agents you can deploy
Building Levels: Level 1- Level 4
Agents: 2 - 7
Building Points : 2-63

Building Description: Determines the number of castellans available
Building Levels: Level 1- Level 3
Available Castellans: 1 - 3
Building Points : 9-89

Building Description: Determines the number of commanders
Building Levels: Level 1- Level 4
Commander Limit: 3 -12
Building Points : 1-89

Building Description: This is where soldiers are recruited
Building Levels: Level 1- Level 5
Recruitment Speed: (0%) To (20%)
Building Points : 1-43

Building Description: Siege Tools are produced here
Building Levels: Level 1- Level 3
Production Speed: (0%) To (10%)
Building Points : 2-66

Building Description: Defense Tools are produced here
Building Levels: Level 1- Level 3
Production Speed: (0%) To (10%)
Building Points : 2-66

Building Description: Better training will make your soldiers ready for combat much more quickly
Building Levels: Level 1- Level 5
Recruitment Speed: (25%) To (125%)
Building Type: Rubies
Building Points : 18-191

Building Description: Unlocks horses to speed up the army's movement
Building Levels: Level 1- Level 3
Horse Speed: (0%) To (120%)
Building Type: Rubies (Above Level 1)
Building Points : 2-53

Building Description: Unlocks researches
Building Levels: Level 1- Level 4
Research Speed: (100%) To (140%)
Building Points : 3-112
Building Name: Hall of Legends
Building Description: Unlocks legendary skills
Building Levels: Level 1- Level 550
Building Points : 148-350
Everwinter Glacier Buildings
Civil Buildings

Building Description: Produces charcoal Building Levels: Level 1- Level 11
Production: 3 - 46

Building Description: Increases the productivity of all charcoal burners in the castle
Building Levels: Level 1- Level 3
Production: (10%) To (30%)
Building Type: Rubies (Above Level 1)

Building Description: Increases food production at the cost of resource production
Building Levels: Level 1- Level 3
Ratio of wood and stone to food production: 2.6:1 To 2:1
Building Type: Rubies (Above Level 1)
Military Buildings

Building Description: This is where the goods from resource villages are hoarded
Resource villages: Food, Stone and wood
Capture Limit : 5 of each resources for the Everwinter glacier kingdom and 10 of each resources for Burning Sands and Fire peaks Kingdoms
The Burning Sands Buildings
Civil Buildings

Building Description: Produces olive oil
Building Levels: Level 1- Level 11
Production: 2 - 40

Building Description: Increases the productivity of all olive groves in the castle
Building Levels: Level 1- Level 3
Production: (10%) To (30%)
Building Type: Rubies (Above Level 1)
Fire Peaks Buildings
Civil Buildings

Building Description: Produces glass
Building Levels: Level 1- Level 11
Production: 1 -35

Building Description: Increases the productivity of all glass furnaces in the castle
Building Levels: Level 1- Level 3
Production: (10%) To (30%)
Building Type: Rubies (Above Level 1)
Hello gamers,
ReplyDeleteThere is a new website (in English) for getting help & tips with "goodgame" Empire.
http://good-game-empire-helper.com
You may find articles, tips, guides, articles, RBC spy reports (with attack formation suggestion), there is a unique feature for comparison of commanders and castellans, with ability to see their maxed stats (so you can know in advance if you want to invest coins on upgrade them !) and much more...