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The Great Empire Buildings

 

Civil Buildings


Building Name: Woodcutter

Building Description: Produces Wood

Building Levels: Level 1- Level 11

Building Production: 8-58 Per hour





Building Name: Stone quarry

Building Description: Produces Stone

Building Levels: Level 1- Level 11

Building Production: 5-68 Per hour





Building Name: Farmhouse

Building Description: Produces Food

Building Levels: Level 1- Level 10

Building Production: 16-88 Per hour






Building Name: Dwelling

Building Description: Increases Population and therefore tax revenue

Building Levels: Level 1- Level 12

Public Order: (-10) To (-85)

Population: (+10) To (+85)



Building Name: Construction Cane

Building Description: Unlocks an additional construction slot in current castle

Building Levels: Level 1 & Level 2

Building Type: Rubies




Building Name: Town house

Building Description: Increases the population without significantly disturbing public order

Building Levels: Level 1- Level 12

Public Order: (-10) To (-85)

Population: (+20) To (+115) 

Building Type: Rubies

Building Name: Master Builder

Building Description: Reduces the resources required for constructing and upgrading buildings in the current castle

Building Levels: Level 1- Level 5

Resource Reduction : 5% - 25%

Building Type: Rubies


Building Name: Sawmill

Building Description: Increases the productivity of all woodcutters within the castle

Building Levels: Level 1- Level 3

Productivity : (+10%)  To (+30%)




Building Name: Stonemason

Building Description: Increases the productivity of all stone quarries within the castle

Building Levels: Level 1- Level 3

Productivity : (+10%)  To (+30%)




Building Name: Flour mill

Building Description: Increases the productivity of all farmhouses within the castle

Building Levels: Level 1- Level 3

Productivity : (+10%)  To (+30%) 




Building Name: Bakery

Building Description:  Reduces food consumption of all the soldiers stationed in the castle

Building Levels: Level 1- Level 8

Food Consumption : (-10%)  To (-40%)

Building Type: Rubies (Above Level 2)


Building Name: Storehouse

Building Description: Increases Storage Capacity

Building Levels: Level 1- Level 7

Storage Capacity: 1,700 - 80,000





Building Name: Market Place

Building Description: Makes market borrows available for transporting resources and allows trade with other castle lords.

Building Levels: Level 1- Level 7

Market Barrows: 5-55




Building Name: Imperial Hunting lodge

Building Description: Increases food production at the cost of resource production

Building Levels: Level 1- Level 3

Ratio of wood and stone to food production: 4:1 - 3:1

Building Type: Rubies (Above Level 1)


Military Buildings


Building Name: Guardhouse

Building Description: Increases the number of city guards in the castle

Building Levels: Level 1- Level 4

City Guards: 5-20






Building Name: Hideout

Building Description: Protects some of your resources from being plundered by enemies

Building Levels: Level 1- Level 3

Secure Storage: 750 - 2,100 




Building Name: Stronghold

Building Description: Protects Units from enemy attacks

Building Levels: Level 1- Level 5

Unit Capacity: 20 - 500

Building Type: Rubies (Above Level 2)



Building Name: Fire station

Building Description: Reduces damage from fire during looting and sabotage

Building Levels: Level 1- Level 4

Damage Reduction: (10%) To (40%)

Building Type: Rubies


Building Name: Watchtower

Building Description: Alerts you earlier and more accurately of attacking armies

Building Levels: Level 1- Level 5

Extend field of vision: (20%) To (100%)

Building Type: Rubies 


Building Name: Military Hospital

Building Description: Ensures that a minimum proportion of defenders always survive a battle in the castle

Building Levels: Level 1- Level 5

Proportion of surviving defenders: (5%) To (25%)

Building Type: Rubies 


Building Name: Tavern

Building Description: Increases the number of agents you can deploy

Building Levels: Level 1- Level 4

Agents: 2 - 7




Building Name: Estate

Building Description: Determines the number of castellans available

Building Levels: Level 1- Level 3

Available Castellans: 1 - 3





Building Name: Encampment

Building Description: Determines the number of commanders

Building Levels: Level 1- Level 4

Commander Limit: 3 -12





Building Name: Barracks

Building Description: This is where soldiers are recruited

Building Levels: Level 1- Level 5

Recruitment Speed: (0%)  To (20%)





Building Name: Siege workshop

Building Description: Siege Tools are produced here

Building Levels: Level 1- Level 3

Production Speed: (0%) To (10%)





Building Name: Defense workshop

Building Description: Defense Tools are produced here

Building Levels: Level 1- Level 3

Production Speed: (0%) To (10%)





Building Name: Drill ground

Building Description: Better training will make your soldiers ready for combat much more quickly

Building Levels: Level 1- Level 5

Recruitment Speed: (25%) To (125%)

Building Type: Rubies


Building Name: Stables

Building Description: Unlocks horses to speed up the army's movement

Building Levels: Level 1- Level 3

Horse Speed: (0%) To (120%)

Building Type: Rubies (Above Level 1)



Building Name: Research Tower

Building Description: Unlocks researches

Building Levels: Level 1- Level 3

Research Speed: (100%) To (140%)





Everwinter Glacier Buildings


Civil Buildings 

 

Building Name: Charcoal burner

Building Description: Produces charcoal Building Levels: Level 1- Level 11

Production: 3 - 46






Building Name: Dry storehouse

Building Description: Increases the productivity of all charcoal burners in the castle

Building Levels: Level 1- Level 3

Production:  (10%) To (30%)

Building Type: Rubies (Above Level 1)



Building Name: Compaign Imperial lodge (Available on Burning Sands and Fire peaks Kingdoms)

Building Description: Increases food production at the cost of resource production

Building Levels: Level 1- Level 3

Ratio of wood and stone to food production: 2.6:1 To 2:1

Building Type: Rubies (Above Level 1)

 

 

 Military Buildings 


Building Name: Loot Warehouse (Available on Burning Sands and Fire peaks Kingdoms)

Building Description: This is where the goods from resource villages are hoarded

Resource villages: Food, Stone and wood

Capture Limit : 5 of each resources for the Everwinter glacier kingdom and 10 of each resources for Burning Sands and Fire peaks Kingdoms



The Burning Sands Buildings


Civil Buildings


Building Name: Olive grove

Building Description: Produces olive oil

Building Levels: Level 1- Level 11

Production: 2 - 40





Building Name: Olive Press

Building Description: Increases the productivity of all olive groves in the castle

Building Levels: Level 1- Level 3

Production:  (10%) To (30%)

Building Type: Rubies (Above Level 1)



Fire Peaks Buildings


Civil Buildings

Building Name: Glass furnace

Building Description: Produces glass

Building Levels: Level 1- Level 11  

Production: 1 -35





Building Name: Glass works

Building Description: Increases the productivity of all glass furnaces in the castle

Building Levels: Level 1- Level 3

Production:  (10%) To (30%)

Building Type: Rubies (Above Level 1)

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